Oldies (but highly cited)

 

Volume graphics

A. Kaufman, D. Cohen, R. Yagel

IEEE Computer, 1993

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Discrete Ray Tracing

R. Yagel D. Cohen, A. Kaufman,

IEEE Computer Graphics and application, 1992

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Normal Estimation in 3D Discrete Space

R. Yagel, D. Cohen, A. Kaufman

The Visual Computer, 1992

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Proximity Clouds, an Acceleration Technique for 3D Grid Traversal

D. Cohen, Z. Sheffer

The Visual Computer, 1994

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Photo-Realistic Imaging of Digital Terrains

D. Cohen-Or, A. Shaked

Computer Graphics Forum (Eurographics), 1993

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2008-2009 To Be Completed…

 

Recent publications (link for the full list)

 

2007

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Consistent Mesh Partitioning and Skeletonization using the Shape Diameter Function
Lior Shapira, Ariel Shamir, Daniel Cohen-Or
The Visual Computer 2007,

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GPU-assisted Positive Mean Value Coordinates for Mesh Deformation

Yaron Lipman, Johannes Kopf ,Daniel Cohen-Or and David Levin

Symposium on Geometry Processing (SGP) 2007

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Content-driven Video Retargeting

Lior Wolf ,Moshe Guttmann and Daniel Cohen-Or

ICCV 2007

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Data-dependent Moving Least Squares For Faithful Surface Approximation

Yaron Lipman, Daniel Cohen-Or, David Levin

Surface Reconstruction using Local Shape Priors

Ran Gal, Ariel Shamir, Tal Hassner, Mark Pauly and Daniel Cohen-Or

3DCollage:ExpressiveNon-RealisticModeling

Ran Gal, Olga Sorkine, Tiberiu Popa, Alla Sheffer and Daniel Cohen-Or

Natural Image Colorization

Qing Luan, Fang Wen, Daniel Cohen-Or, Harry Shum, and Ying-qing Xu

EGSR 2007

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Interactive Topology-aware Surface Reconstruction

Andrei Sharf, Thomas Lewiner, Gil Shklarski, Sivan Toledo, Daniel Cohen-Or

SIGGRAPH 2007

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Parameterization-free Projection for Geometry Reconstruction

Yaron Lipman, Daniel Cohen-Or, Hillel Tal-Ezer and David Levin

SIGGRAPH 2007

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Handle-Aware Isolines for Scalable Shape Editing

Oscar Kin-Chung Au, Hongbo Fu, Chiew-Lan Tai, and Daniel Cohen-Or

SIGGRAPH 2007

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Solid Texture Synthesis from 2D Exemplars,

Johannes Kopf, Chi-Wing Fu,  Daniel Cohen-Or, Oliver Deussen, Dani Lischinski, Tien-Tsin Wong
SIGGRAPH 2007

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Volume and Shape Preservation via Moving Frame Manipulation

Yaron Lipman, Daniel Cohen-Or, Ran Gal and David Levin

TOG 2007

Imaginative Education Research Group

Ariela Gidron and Dina Cohen-Or

Imaginative Education Research Group

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2006

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Daniel Cohen-Or and Olga Sorkine

Encoding Meshes in Differential Coordinates

SCCG 2006

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Andrei Sharf, Thomas Lewiner,  Ariel Shamir, Leif Kobbelt, and Daniel Cohen-Or

Competing Fronts for Coarse–to–Fine Surface Reconstruction

EUROGRAPHICS 2006

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Ran Gal, Olga Sorkine, Daniel Cohen-Or

Feature-aware Texturing
Eurographics Symposium on Rendering 2006 (EGSR06)

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SIGGRAPH 2006

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Daniel Cohen-Or, Olga Sorkine, Ran Gal, Tommer Leyvand and Ying Qing Xu

Color Harmonization

SIGGRAPH 2006

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Non-realistic Expressive Modeling
ACM SIGGRAPH 2006, Technical Sketches

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Tommer Leyvand, Daniel Cohen-Or, Gideon Dror, Dani Lischinski

Digital Face Beautification
ACM SIGGRAPH 2006, Technical Sketches

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Ran Gal,  Ariel Shamir, Daniel Cohen-Or

Pose Oblivious Shape Signature

IEEE Transactions on Visualization and Computer Graphics, in print.

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 Andrei Sharf, Marina Blumenkrants, Ariel Shamir, and Daniel Cohen–Or
SnapPaste: An Interactive Technique for Easy Mesh Composition

Pacific Graphics 2006

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2005

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Yaar Schnitman, Yaron Caspi, Daniel Cohen-Or, and Dani Lischinski

Inducing Semantic Segmentation from an Example

ACCV 2005

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Revital Irony, Daniel Cohen-Or, and Dani Lischinski

Colorization by Example

EGSR 2005

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Ariel Shamir, Lior Shapira, Daniel Cohen-Or

Mesh Analysis Using Geodesic Mean Shift

The Visual Computer

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Y. Lee, S. Lee, A. Shamir, D. Cohen-Or, and H.-P. Seidel.

Mesh Scissoring with Minima Rule and Part Salience.

 Computer Aided Geometric Design.

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Jackie Assa, Yaron Caspi, and   Daniel Cohen-Or

Action Synopsis: Pose Selection and Illustration

SIGGRAPH 2005

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Yaron Lipman, Olga Sorkine, David Levin, and Daniel Cohen-Or

Linear Rotation-Invariant Coordinates for Meshes

SIGGRAPH 2005

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Shachar Fleishman, Claudio Silva, and Daniel Cohen-Or

Robust Moving Least-squares Fitting with Sharp Features

SIGGRAPH 2005

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Andy Nealen, Olga Sorkine, Marc Alexa and Daniel Cohen-Or

A Sketch-Based Interface for Detail-Preserving Mesh Editing

SIGGRAPH 2005

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Olga Sorkine, Daniel Cohen-Or, Dror Ironi and Sivan Toledo

Geometry-aware Bases for Shape Approximation.

IEEE Transaction on Visualization and Computer Graphics, 2005 (pdf)

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Ofir Engolz Rony Goldenthal Dani Lischinski and Daniel Cohen-Or

An Algebraic Multi-Grid Approach for High-Pass Quantization.

IK, 2005 (pdf)

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Yunjin Lee ,Seungyong Lee , Ariel Shamir , Daniel Cohen-Or ,Hans-Peter Seidel ,

Mesh Scissoring with Minima Rule and Part Salience,

Computer aided Geometric Design 2005, in press. (CAGD05).

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Ran Gal and Daniel Cohen-Or

Salient Geometric Features for Partial Shape Matching and Similarity

ACM Transactions on Graphics, January 2006, 25(1)

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2004

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Olga Sorkine, Daniel Cohen-Or, Yaron Lipman, Marc Alexa, Christian Roessl and Hans-Peter Seidel,

Laplacian Surface Editing,

Symposium on Geometry Processing'04 (SGP04).

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Daniel Cohen-Or, Erez Sayer, Alan Lerner, Yiorgos Chrysanthou, Oliver Deussen ,

Aggressive Visibility for Rendering Extremely Complex Foliage Scenes,

IK'04 (IK04).

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Andrei Sharf, Marc Alexa and Daniel Cohen-Or

Context-based Surface Completion,

SIGGRAPH04 (SIG04).

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Olga Sorkine and Daniel Cohen-Or

Least-Squares Meshes,

Shape Modeling, 2004 (SMI04).

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Amir Shaham, Ariel Shamir and Daniel Cohen-Or,

Medial Axis Based Solid Representation,

Solid Modeling '04 (SM04).

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Iddo Drori, Tommer Leyvand, Shachar Fleishman, Daniel Cohen-Or, Hezy Yeshurun ,

Video operations in the gradient domain,

Submitted , May 2004. (Paper).

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Yunjin Lee ,Seungyong Lee , Ariel Shamir , Daniel Cohen-Or ,Hans-Peter Seidel ,

Intelligent Mesh Scissoring Using 3D Snakes,

Pacific Graphics’04, October 2004. (PG04).

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2003

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Olga Sorkine, Daniel Cohen-Or and Sivan Toledo,

High-Pass Quantization for Mesh Encoding,

Symposium on Geometry Processing’03 (SGP03).

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Alan Lerner, Yiorgos Chrysanthou and Daniel Cohen-Or,

Breaking the Walls: Scene Partitioning and Portal Creation,

Pacific Graphics’03 (PG03).

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Tommer Leyvand, Olga Sorkine and Daniel Cohen-Or,

Ray Space Factorization for From-Region Visibility,

SIGGRAPH03 (SIG03).

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Iddo Drori, Daniel Cohen-Or and Hezy Yeshurun,

Fragment-based Image Completion,

SIGGRAPH03 (SIG03).

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Shachar Fleishman, Iddo Drori, Daniel Cohen-Or,

Bilateral Mesh Denoising,

SIGGRAPH03 (SIG03).

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Ziv Bar-Joseph and Daniel Cohen-Or,

Hierarchical Context-based Pixel Ordering,

EG03 (EG03).

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Iddo Drori, Daniel Cohen-Or and Hezy Yeshurun,

Example-based Style Synthesis,

CVPR03 (CVPR03).

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Daniel Cohen-Or, Yiorgos Chrysanthou, Claudio Silva, Fredo Durand,

A Survey of Visibility for Walkthrough Applications,

IEEE TVCG (TVCG03).

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Shachar Fleishman, Marc Alexa, Daniel Cohen-Or and Claudio T. Silva,

Progressive Point Set Surfaces,

ACM TOG (TOG03).

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Yuval Noimark and Daniel Cohen-Or,

Streaming Scenes to MPEG4 Video-enabled devices,

IEEE CG&A (CGA03).

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