Oldies
(but highly cited)
Volume graphics
A.
Kaufman, D. Cohen, R. Yagel
IEEE
Computer, 1993
Discrete Ray Tracing
R.
Yagel D. Cohen, A. Kaufman,
IEEE
Computer Graphics and application, 1992
Normal Estimation in
3D Discrete Space
R.
Yagel, D. Cohen, A. Kaufman
The
Visual Computer, 1992
Proximity Clouds, an
Acceleration Technique for 3D Grid Traversal
D.
Cohen, Z. Sheffer
The
Visual Computer, 1994
Photo-Realistic
Imaging of Digital Terrains
D.
Cohen-Or, A. Shaked
Computer
Graphics Forum (Eurographics), 1993
2008-2009
To Be Completed…
Recent
publications
(link for the full list)
2007
Consistent
Mesh Partitioning and Skeletonization using the Shape
Diameter Function
Lior Shapira,
Ariel Shamir, Daniel Cohen-Or
The Visual Computer
2007,
GPU-assisted
Positive Mean Value Coordinates for Mesh Deformation
Yaron Lipman, Johannes Kopf ,Daniel Cohen-Or and David Levin
Symposium on Geometry Processing (SGP) 2007
Content-driven Video
Retargeting
Lior Wolf ,Moshe
Guttmann and Daniel Cohen-Or
ICCV 2007
Data-dependent
Moving Least Squares For Faithful Surface
Approximation
Yaron Lipman, Daniel
Cohen-Or, David Levin
Surface Reconstruction
using Local Shape Priors
Ran Gal, Ariel Shamir, Tal Hassner,
Mark Pauly and
Daniel Cohen-Or
3DCollage:ExpressiveNon-RealisticModeling
Ran Gal, Olga Sorkine,
Tiberiu Popa, Alla Sheffer and Daniel Cohen-Or
Qing
Luan, Fang Wen, Daniel Cohen-Or, Harry Shum, and
Ying-qing Xu
EGSR 2007
Interactive Topology-aware
Surface Reconstruction
Andrei Sharf,
Thomas Lewiner, Gil Shklarski,
Sivan
SIGGRAPH 2007
Parameterization-free Projection for
Geometry Reconstruction
Yaron Lipman, Daniel
Cohen-Or, Hillel Tal-Ezer and David Levin
SIGGRAPH 2007
Handle-Aware Isolines
for Scalable Shape Editing
Oscar
Kin-Chung Au, Hongbo Fu, Chiew-Lan Tai,
and Daniel
Cohen-Or
SIGGRAPH 2007
Solid Texture
Synthesis from 2D Exemplars,
Johannes Kopf, Chi-Wing Fu, Daniel Cohen-Or, Oliver Deussen, Dani Lischinski, Tien-Tsin Wong
SIGGRAPH
2007
Volume and
Shape Preservation via Moving Frame Manipulation
Yaron Lipman, Daniel
Cohen-Or, Ran Gal and David Levin
TOG 2007
Imaginative
Education Research Group
Ariela Gidron and Dina
Cohen-Or
Imaginative
Education Research Group
2006
Daniel Cohen-Or and Olga Sorkine
Encoding Meshes in Differential Coordinates
SCCG 2006
Andrei Sharf, Thomas Lewiner,
Ariel Shamir, Leif Kobbelt, and Daniel
Cohen-Or
Competing Fronts
for Coarse–to–Fine Surface Reconstruction
EUROGRAPHICS 2006
Ran
Gal, Olga Sorkine, Daniel
Cohen-Or
Feature-aware
Texturing
Eurographics Symposium on Rendering 2006 (EGSR06)
SIGGRAPH 2006
Daniel Cohen-Or, Olga Sorkine, Ran Gal, Tommer Leyvand and Ying Qing Xu
SIGGRAPH 2006
Non-realistic
Expressive Modeling
ACM
SIGGRAPH 2006, Technical Sketches
Tommer Leyvand, Daniel
Cohen-Or,
Gideon Dror, Dani Lischinski
Digital Face Beautification
ACM SIGGRAPH 2006,
Technical Sketches
Ran Gal, Ariel Shamir, Daniel Cohen-Or
Pose
Oblivious Shape Signature
IEEE Transactions on Visualization and Computer Graphics,
in print.
Andrei Sharf,
Marina Blumenkrants, Ariel Shamir, and Daniel Cohen–Or
SnapPaste: An Interactive Technique for Easy Mesh Composition
Pacific Graphics 2006
2005
Inducing Semantic Segmentation from an Example
ACCV 2005
Revital Irony,
EGSR 2005
Ariel
Shamir,
Mesh Analysis
Using Geodesic Mean Shift
Mesh Scissoring with Minima Rule and Part Salience.
Computer Aided Geometric Design.
Action Synopsis:
Pose Selection and Illustration
Yaron Lipman, Olga Sorkine, David Levin, and Daniel Cohen-Or
Linear Rotation-Invariant Coordinates for Meshes
SIGGRAPH 2005
Shachar Fleishman,
Robust Moving Least-squares Fitting
with Sharp Features
SIGGRAPH 2005
A
Sketch-Based Interface for Detail-Preserving Mesh Editing
SIGGRAPH 2005
Olga Sorkine, Daniel Cohen-Or, Dror Ironi and Sivan Toledo
Geometry-aware Bases
for Shape Approximation.
IEEE Transaction on Visualization and
Computer Graphics, 2005 (pdf)
Ofir Engolz
An Algebraic
Multi-Grid Approach for High-Pass Quantization.
IK, 2005 (pdf)
Yunjin Lee ,Seungyong Lee
, Ariel Shamir , Daniel Cohen-Or ,Hans-Peter Seidel ,
Mesh
Scissoring with Minima Rule and Part Salience,
Computer
aided Geometric Design
Salient
Geometric Features for Partial Shape Matching and Similarity
ACM Transactions on Graphics, January
2006, 25(1)
2004
Olga
Sorkine, Daniel Cohen-Or, Yaron
Lipman, Marc Alexa,
Christian Roessl and Hans-Peter Seidel,
Laplacian
Surface Editing,
Symposium on Geometry Processing'04 (SGP04).
Daniel
Cohen-Or, Erez Sayer, Alan
Lerner, Yiorgos Chrysanthou,
Oliver Deussen ,
Aggressive
Visibility for Rendering Extremely Complex Foliage Scenes,
IK'04 (IK04).
Andrei
Sharf, Marc Alexa and
Daniel Cohen-Or
Context-based
Surface Completion,
SIGGRAPH04 (SIG04).
Olga
Sorkine and Daniel Cohen-Or
Least-Squares
Meshes,
Shape Modeling, 2004 (SMI04).
Amir
Shaham, Ariel Shamir and Daniel Cohen-Or,
Medial
Axis Based Solid Representation,
Solid Modeling '04 (SM04).
Iddo Drori, Tommer Leyvand, Shachar Fleishman, Daniel Cohen-Or, Hezy
Yeshurun ,
Video
operations in the gradient domain,
Submitted
, May 2004. (Paper).
Yunjin Lee ,Seungyong Lee
, Ariel Shamir , Daniel Cohen-Or ,Hans-Peter Seidel ,
Intelligent
Mesh Scissoring Using 3D Snakes,
Pacific
Graphics’04, October 2004. (PG04).
2003
Olga
Sorkine, Daniel Cohen-Or and Sivan Toledo,
High-Pass
Quantization for Mesh Encoding,
Symposium on Geometry Processing’03 (SGP03).
Alan
Lerner, Yiorgos Chrysanthou
and Daniel Cohen-Or,
Breaking
the Walls: Scene Partitioning and Portal Creation,
Pacific Graphics’03 (PG03).
Tommer Leyvand, Olga Sorkine and Daniel Cohen-Or,
Ray Space
Factorization for From-Region Visibility,
SIGGRAPH03 (SIG03).
Iddo Drori, Daniel
Cohen-Or and Hezy Yeshurun,
Fragment-based
Image Completion,
SIGGRAPH03 (SIG03).
Shachar Fleishman, Iddo Drori, Daniel Cohen-Or,
Bilateral Mesh Denoising,
SIGGRAPH03 (SIG03).
Ziv Bar-Joseph and Daniel Cohen-Or,
Hierarchical
Context-based Pixel Ordering,
EG03 (EG03).
Iddo Drori, Daniel
Cohen-Or and Hezy Yeshurun,
Example-based
Style Synthesis,
CVPR03 (CVPR03).
Daniel
Cohen-Or, Yiorgos Chrysanthou,
Claudio Silva, Fredo Durand,
A Survey
of Visibility for Walkthrough Applications,
IEEE TVCG (TVCG03).
Shachar Fleishman, Marc Alexa,
Daniel Cohen-Or and Claudio T. Silva,
Progressive
Point Set Surfaces,
ACM
TOG (TOG03).
Yuval
Noimark and Daniel Cohen-Or,
Streaming
Scenes to MPEG4 Video-enabled devices,
IEEE CG&A (CGA03).