#include <stdio.h> 
    #include <stdlib.h> 
    #include <errno.h> 
    #include <string.h> 
    #include <netdb.h> 
    #include <sys/types.h> 
    #include <netinet/in.h> 
    #include <sys/socket.h> 
    #include <unistd.h>

    #define PORT 3456    /* the port client will be connecting to */

    #define MAXDATASIZE 100 /* max number of bytes we can get at once */

    int main(int argc, char *argv[])
    {
        int sockfd, numbytes;  
        char buf[MAXDATASIZE];
        struct hostent *he;
        struct sockaddr_in their_addr; /* connector's address information */

        if (argc != 2) {
            fprintf(stderr,"usage: client hostname\n");
            exit(1);
        }

        if ((he=gethostbyname(argv[1])) == NULL) {  /* get the host info */
            herror("gethostbyname");
            exit(1);
        }

        if ((sockfd = socket(AF_INET, SOCK_STREAM, 0)) == -1) {
            perror("socket");
            exit(1);
        }

        their_addr.sin_family = AF_INET;      /* host byte order */
        their_addr.sin_port = htons(PORT);    /* short, network byte order */
        their_addr.sin_addr = *((struct in_addr *)he->h_addr);
        bzero(&(their_addr.sin_zero), 8);     /* zero the rest of the struct */

        if (connect(sockfd, (struct sockaddr *)&their_addr, \
                                              sizeof(struct sockaddr)) == -1) {
            perror("connect");
            exit(1);
        }
        /* sleep(5); */
	while (1){
		if (send(sockfd, "Hello, world!\n", 14, 0) == -1)
		      perror("send");
		printf("In loop \n");
	}
        close(sockfd);

        return 0;
    }