CGAL 5.2 - CGAL and the Boost Graph Library
BGL_triangulation_2/emst_regular.cpp
#include <CGAL/Exact_predicates_inexact_constructions_kernel.h>
#include <CGAL/Regular_triangulation_2.h>
#include <CGAL/boost/graph/graph_traits_Regular_triangulation_2.h>
#include <boost/property_map/function_property_map.hpp>
#include <boost/graph/kruskal_min_spanning_tree.hpp>
#include <fstream>
#include <iostream>
#include <map>
typedef K::FT FT;
typedef K::Weighted_point_2 Weighted_point;
typedef CGAL::Regular_triangulation_2<K> Triangulation;
typedef boost::graph_traits<Triangulation>::vertex_descriptor vertex_descriptor;
typedef boost::graph_traits<Triangulation>::vertex_iterator vertex_iterator;
typedef boost::graph_traits<Triangulation>::edge_descriptor edge_descriptor;
template <typename T>
struct Compute_edge_weight
{
const T& t_;
Compute_edge_weight(const T& t) : t_(t) { }
typedef typename boost::graph_traits<T>::vertex_descriptor vertex_descriptor;
typedef typename boost::graph_traits<T>::edge_descriptor edge_descriptor;
FT operator()(const edge_descriptor ed) const {
vertex_descriptor svd = source(ed, t_);
vertex_descriptor tvd = target(ed, t_);
typename T::Vertex_handle sv = svd;
typename T::Vertex_handle tv = tvd;
return CGAL::power_product(sv->point(), tv->point());
}
};
// The BGL makes use of indices associated to the vertices
// We use a std::map to store the index
typedef std::map<vertex_descriptor,int> VertexIndexMap;
// A std::map is not a property map, because it is not lightweight
typedef boost::associative_property_map<VertexIndexMap> VertexIdPropertyMap;
int main(int argc,char* argv[])
{
const char* filename = (argc > 1) ? argv[1] : "data/weighted_points.xyw";
std::ifstream input(filename);
Triangulation tr;
Weighted_point wp;
while(input >> wp)
tr.insert(wp);
// Note that with the input "data/weighted_points.xyw", there is one hidden vertex
std::cout << "number of hidden vertices: " << tr.number_of_hidden_vertices() << std::endl;
// Associate indices to the vertices
VertexIndexMap vertex_id_map;
VertexIdPropertyMap vertex_index_pmap(vertex_id_map);
int index = 0;
for(vertex_descriptor vd : vertices(tr))
vertex_id_map[vd]= index++;
// We use a custom edge length property map that computes the power distance
// between the extremities of an edge of the regular triangulation
typedef Compute_edge_weight<Triangulation> Edge_weight_functor;
// In the function call you can see a named parameter: vertex_index_map
std::list<edge_descriptor> mst;
boost::kruskal_minimum_spanning_tree(tr, std::back_inserter(mst),
vertex_index_map(vertex_index_pmap)
.weight_map(boost::make_function_property_map<
edge_descriptor, FT, Edge_weight_functor>(Edge_weight_functor(tr))));
std::cout << "The edges of the Euclidean mimimum spanning tree:" << std::endl;
for(edge_descriptor ed : mst)
{
vertex_descriptor svd = source(ed, tr);
vertex_descriptor tvd = target(ed, tr);
Triangulation::Vertex_handle sv = svd;
Triangulation::Vertex_handle tv = tvd;
std::cout << "[ " << sv->point() << " | " << tv->point() << " ] " << std::endl;
}
return EXIT_SUCCESS;
}