#include <CGAL/point_generators_3.h>
template<typename Point_3, typename Creator>
class CGAL::Random_points_in_tetrahedron_3< Point_3, Creator >
The class Random_points_in_tetrahedron_3
is an input iterator creating points uniformly distributed inside a tetrahedron.
The default Creator
is Creator_uniform_3<Kernel_traits<Point_3>::Kernel::RT,Point_3>
.
- Is model of
InputIterator
PointGenerator
- See also
CGAL::Random_points_on_segment_3<Point_3, Creator>
-
CGAL::Random_points_in_cube_3<Point_3, Creator>
-
CGAL::Random_points_in_triangle_3<Point_3, Creator>
-
CGAL::Random_points_on_sphere_3<Point_3, Creator>
- Examples
- Generator/random_points_tetrahedron_and_triangle_3.cpp.
|
typedef std::input_iterator_tag | iterator_category |
|
typedef Point_3 | value_type |
|
typedef std::ptrdiff_t | difference_type |
|
typedef const Point_3 * | pointer |
|
typedef const Point_3 & | reference |
|
| Random_points_in_tetrahedron_3 (Point_3 &p, Point_3 &q, Point_3 &r, Point_3 &s, Random &rnd=get_default_random()) |
| Creates an input iterator g generating points of type Point_3 uniformly distributed inside the tetrahedron with vertices \( p, q, r \) and \( s \), i.e., \(*g = \alpha p + \beta q + \gamma r + \delta s \), for some \( \alpha, \beta, \gamma, \delta \in [0, 1] \) and \( \alpha + \beta + \gamma + \delta = 1 \).
|
|
| Random_points_in_tetrahedron_3 (Tetrahedron_3 &t, Random &rnd=get_default_random()) |
| Creates an input iterator g generating points of type Point_3 uniformly distributed inside a tetrahedron \(t\) with vertices \( p, q, r \) and \( s \), i.e., \(*g = \alpha p + \beta q + \gamma r + \delta s \), for some \( \alpha, \beta, \gamma, \delta \in [0, 1] \) and \( \alpha + \beta + \gamma + \delta = 1 \).
|
|
◆ difference_type
template<typename Point_3 , typename Creator >
◆ iterator_category
template<typename Point_3 , typename Creator >
◆ pointer
template<typename Point_3 , typename Creator >
◆ reference
template<typename Point_3 , typename Creator >
◆ value_type
template<typename Point_3 , typename Creator >
◆ Random_points_in_tetrahedron_3() [1/2]
template<typename Point_3 , typename Creator >
Creates an input iterator g
generating points of type Point_3
uniformly distributed inside the tetrahedron with vertices \( p, q, r \) and \( s \), i.e., \(*g = \alpha p + \beta q + \gamma r + \delta s \), for some \( \alpha, \beta, \gamma, \delta \in [0, 1] \) and \( \alpha + \beta + \gamma + \delta = 1 \).
Three random numbers are needed from rnd
for each point.
◆ Random_points_in_tetrahedron_3() [2/2]
template<typename Point_3 , typename Creator >
Creates an input iterator g
generating points of type Point_3
uniformly distributed inside a tetrahedron \(t\) with vertices \( p, q, r \) and \( s \), i.e., \(*g = \alpha p + \beta q + \gamma r + \delta s \), for some \( \alpha, \beta, \gamma, \delta \in [0, 1] \) and \( \alpha + \beta + \gamma + \delta = 1 \).
Three random numbers are needed from rnd
for each point.