Tutorials
Modules
calc_scene_bounding_box()
Tools
Get a DiscoPygal scene and compute its bounding box. The bounding box is computed as the smallest axis-aligned box that contains all the obstacles and robots.
scene (Scene) – scene
Scene
min_x, max_x, min_y, max_y [bounds of the scene]
(FT, FT, FT, FT)
FT